Fall 2016

HackDFW is the design-thinking hackathon of Dallas.
It is a place where you can be part of the nebulous, wondrous, awe-inspiring, frustrating-yet-glorious process of creating. A place where ideas aren't limited by fear or doubt, just 24 hours.

What is design thinking?
A way of problem solving that allows you to create innovative solutions rooted in people's needs through collaboration, empathy and iteration.


Making a trip to Dallas?

We're currently finalizing details for our Fall 2016 hackathon. Stay tuned on our social media pages!

Who can attend?

All creators are welcome! This includes high schoolers, undergraduate students, graduate students, and professionals!

How big are teams?

Teams are composed of 2-5 people. You can do it alone, but it'll be less fun!

What if I don't have teammates?

We'll have a scheduled time where people can form teams after the opening ceremony. Before then, join us at the HackDFW Attendees Page!

What should I bring?

Laptops, chargers, cell phones, and of course passion are helpful. Other useful items include: toiletries, a change of clothes, a pillow, some earplugs, an eye mask, a jacket, and...deodorant.

Knives, firearms, and other dangerous things are not permitted at the event.

How much does this event cost?

HackDFW is 100% free for students! This includes WiFi, food, drinks, and miscellaneous swag for the entire hackathon!

A limited number of professionals will be welcomed to participate at a cost. Professional registrants are first come first serve until tickets are sold out. Stay tuned for our early-bird tickets!

Are we allowed to build on past projects?

A hackathon is an experience to build something new within a set amount of time. Therefore, you cannot work on past projects. However, using your own open-source or third party libraries is fine, so long as the project is new.

What kind of hardware will you have?

We will have a variety of hardware available for use. A full hardware list is available here.

Will HackDFW provide reimbursements?

We will be providing reimbursements to a select percentage of out-of-state students only.

Will there be buses to HackDFW?

Yes! We are currently finalizing our bussed regions, but will be initially dependent on historic attendance record and refined by registration numbers.

Where will it be?

We'll be announcing our location soon after registrations open. Hint: It'll be in Dallas! If you're flying, the two options are DFW International Airport (DFW) or Dallas Love Field (DAL). Generally speaking, DFW has cheaper flights, but DAL is closer to our potential venue.

Past Select Sponsors

AT&T Precocity Microsoft Sabre Statefarm Intuit IBM
Deloitte Tata Consultancy Services Sapient Nitro Oculus Verizon
You!Want to learn more?

Past Judges

Gayle Laakmann McDowell

Founder/CEO of CareerCup. Founder of CareerCup.com. Tech hiring consultant. Author of Cracking the Coding Interview, Cracking the PM Interview, Cracking the Tech Career. Former Software Engineer (Google, Microsoft, Apple).

Jay Vijayan

Former CIO of Tesla Motors. Past positions include: Sr. Director, IT Business Applications for VMware. Sr. Manager at Oracle.

Steve Basra

VP of Toyota Connected, Inc. Steve Basra is the Vice President of Toyota Connected.

Fernando Delgado

Product Management Coach, Consultant. Former Sr. Director of Product Management at Yahoo, PM lead for the Yahoo homepage and Yahoo Mail mobile apps. Former Product Manager at Google.

Mark Castleman

Entrepreneur-in-Residence at Bell Labs/Alcatel-Lucent. He heads Future X Labs, a new program of innovation. Prior to Bell Labs, Mark was Founder and CEO of Vobi, pioneering advanced contextual collaboration and communication applications.

Gabriella Draney

Co-founder and CEO of Tech Wildcatters TW is a Top 10 seed accelerator for technology startups. She is also a Co-founder and Partner in Health Wildcatters, a healthcare-based seed accelerator.

John Carmack

CTO Oculus. Co-founded id Software, served as lead programmer on Wolfenstein 3D, Doom, and the Quake series, and is one of the pioneers of 3D graphics.


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